Hey :) Found out about your game on YT. Played the demo and really like the idea and style of the game. Feels nice even in this early state.
I got some feedback as well (don't know if it's on your roadmap): * In my opinion, it would be great to have an option to spend some gold in restoring some health of the spirit stone (the main building), as sometimes it's just one little goblin doing the final hit, when next round the whole match could have been turned. * Another thing I'd really like: If you lose a land with buildings on and recapture it, an option to rebuild/repair the buildings for maybe half the price or something would be great. The repair costs could also rise if you lose it more often.
At first I also thought the towers would attack land units as well, but I guess lands would be too hard to capture then.
* One more feature I'd like to see (maybe you have that on the radar), is to upgrade my defenses with gold, thus I don't have to build a new expensive tower which needs space as well.
Thank you for working on this game and I wish you all the best with it :)
Great thanks to you for playing our demo and sharing your feedback!
The idea with restoring the tower hp with gold is interesting, we'll definitely consider it! The tower, buildings and troops upgrades will for sure come in later versions.
Also, you can already repair buildings if enemy captures your island and you reclaim it.
Really glad you enjoyed the demo and hope you can try our future updates too!
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Loved it, theres place next to starting "island" where nearly all routes come together and if you place lots of tower there they just cant pass
amasing game! i do miss a mini map and control keys for troops and towers
id suggest f1, f2, and f3 for time speed and the normal numbers for control keys that would reslle up the game
This game is really fun. Well done!
Game's fun, is the meta to camp the enemy tower before capturing it?
Hey :)
Found out about your game on YT.
Played the demo and really like the idea and style of the game.
Feels nice even in this early state.
I got some feedback as well (don't know if it's on your roadmap):
* In my opinion, it would be great to have an option to spend some gold in restoring some health of the spirit stone (the main building), as sometimes it's just one little goblin doing the final hit, when next round the whole match could have been turned.
* Another thing I'd really like: If you lose a land with buildings on and recapture it, an option to rebuild/repair the buildings for maybe half the price or something would be great. The repair costs could also rise if you lose it more often.
At first I also thought the towers would attack land units as well, but I guess lands would be too hard to capture then.
* One more feature I'd like to see (maybe you have that on the radar), is to upgrade my defenses with gold, thus I don't have to build a new expensive tower which needs space as well.
Thank you for working on this game and I wish you all the best with it :)
Hey,
Great thanks to you for playing our demo and sharing your feedback!
The idea with restoring the tower hp with gold is interesting, we'll definitely consider it! The tower, buildings and troops upgrades will for sure come in later versions.
Also, you can already repair buildings if enemy captures your island and you reclaim it.
Really glad you enjoyed the demo and hope you can try our future updates too!
Awesome :)
Thank you for your time and your good work.
I also joined your Discord and am happy to follow your journey and try out your future updates :)
Great demo, I really liked it! Looking forward to seeing where it goes. :)
This game is really good! Seems quite addictive as well. 1 thing I noticed early on. I think the speed should reset to default once each wave is over.